There are some nice animation and VR related projects we’ve been doing lately. We are strengthening our skills in VR and the pipeline involved. It’s an interesting new media and there will definitely be some advanced applications also outside games.
A lot of work has been done on the AI lately. We were not satisfied on some of the aspects of how the enemy AI was handling certain situations and reacting to the player’s decisions. Many parts of the logic have been rewritten, and the soldiers are starting to show some serious skills now.
During the last few weeks, we’ve been participating in the development of a live action game called Lintukoto, together with students from Tampere University of Applied Sciences. It’s been a fantastic experience and we’ve certainly learned a lot about live gaming, realtime performance capturing, virtual reality and so much other great stuff. About Lintukoto elsewhere […]
We want to thank the Steam community and every one of you. Unlocking this achievement has been one of the most important for us so far. Now we are nearing the final and the most demanding part of the development project: getting everything working as well as we want and ensuring that you, the players, […]